Sea Skimmer - 348th Skye Reserve; ca 2895

There is a lot of flavor in the Battletech universe if you are looking for something fun and new, its what makes the game so much fun to play decade upon decade for someone like myself. Sure we all came for the big stompy robots but we stayed for the story and the simulation aspects of the game system. One of those quirky and rarely played items is that of maritime patrol craft such as the Sea Skimmer. This unit is only marginally useful on the tabletop since its nature limits it to certain map types which also make its speed, though impressive, predictable. However it is fast, sprinting at 18 mp, which makes it hard to hit - and its fun. In a campaign setting they are useful as scouting units in a strategic sense, running up and down rivers or coastal waterways looking for enemy formations or as special operations insertion and extraction units. In a fight with anything but 3025 era 20 ton recon mechs and it gets dicey quick. And given the lore behind this...